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ETG8003

Course
ETG8003
Course Title
AutoCAD 3D, Software included

Description

If you've mastered AutoCAD’s 2D concepts and methods, you can take your skills to a new level by adding 3D tools to your repertoire. In this program, you’ll get a thorough grounding in the fundamentals of 3D and explore the main features of AutoCAD’s advanced 3D Modeling workspace. Many employers use AutoCAD 3D in their computer-aided design environment, and AutoCAD 3D skills will make you more competitive in fields including mechanical and civil engineering, architecture, and facilities planning and management. This program will also help you prepare for a portion of the Autodesk AutoCAD 2011 Certified Associate exam. In addition, you’ll receive a student AutoCAD 2011 license you’ll be able to use long after the program is over.  Offered in partnership with ed2go. 

This course is for you if you’re interested in computer-aided design and you want to become proficient using AutoCAD 3D tools. You will need a working knowledge of the AutoCAD 2D interface and tools before starting the program. Before enrolling in this program, you should also have a basic knowledge of the Windows operating system and be comfortable installing software and loading files. You should have an Internet connection and e-mailing capabilities and be familiar with using the Internet.

Objectives

Upon completion of this program, learners will be able to:

  • use 3D viewing techniques
  • work with simple and composite solids
  • create complex solids and surfaces
  • modify objects in 3D space
  • edit solids
  • create sections, camera perspectives, and animations
  • convert 3D objects
  • set up a rendering with materials and lights
  • create 2D drawings from 3D models
  • work with the User Coordinate System

Content

  1. Chapter 1: 3D Foundations
    •  Why use 3D?
    • Introduction to the 3D Modeling Workspace
    •  Basic 3D Viewing Tools
    • 3D Navigation Tools
    • Introduction to the User Coordinate System
  2. Chapter 2: Simple Solids
    • Working with Solid Primitives
    • Solid Primitive Types
    • Working with Composite Solids
    • Working with Mesh Models
  3. Chapter 3: Creating Solids & Surfaces from 2D Objects
    • Complex 3D Geometry
    •  Extruded Solids and Surfaces
    • Swept Solids and Surfaces
    • Revolved Solids and Surfaces
    • Lofted Solids and Surfaces
  4. Chapter 4: Modifying in 3D Space
    • 3D Gizmo Tools
    • Aligning Objects in 3D Space
    • 3D Modify Commands
  5. Chapter 5: Advanced Solid Editing
    • Editing Components of Solids
    • Editing Faces of Solids
    • Fillets and Chamfers on Solids
  6. Chapter 6: Additional Editing Tools
    • Creating a Shell
    • Imprinting Edges of Solids
    • Slicing a Solid along a Plane
    • Interference Checking
    • Converting Object to Surfaces
    • Converting Objects to Solids
  7. Chapter 7: Refining the View
    • Working with Sections
    • Working with Cameras
    • Managing Views in 3D
    • Animating with ShowMotion
    • Creating ShowMotion Shots
    • Creating Animations
  8. Chapter 8: Visualization
    • Creating Visual Styles
    • Working with Materials
    • Specifying Light Sources
    • Rendering Concepts
  9. Chapter 9: Working Drawings from 3D Models
    • Creating Multiple Viewports
    • 2D Views from 3D Solids
    • Creating Technical Drawings with Flatshot
  10. Chapter 10: Working with the User Coordinate System
    • UCS Basic
    • UCS X-, Y-, and Z-Commands
    • Saving a UCS by Name

Method of Instruction

Online

Evaluation

Class participation